Boomerang$BOOMERANG

Every coin thrown from this pad has 24 hours to reach the bond at 85 SOL. It gets there, the liquidity is locked in a pool forever and the dev is paid. It does not, trading stops and every buyer takes their SOL back.

The Boomerang kangaroo standing on the desert, mid throw

Reading the sky: how far across a boomerang has flown is how much of its 24 hours is gone, and how high it is is how close it is to the bond.

$BOOMERANG contract

Not launched yet. The mint lands here the minute it exists.

How a coin flies

Four steps, the same for every coin on the pad. The long version is on How it works.

01

Thrown

A dev pays 0.02 SOL and the coin is in the air. The clock starts at 24 hours and cannot be reset.

02

In the air

Buyers trade on the pad's own curve. Every lamport sits in the coin's safe, which nobody can open: not the dev, not us.

03

Hit

85 SOL inside the day: the safe and the held back tokens go into a pool whose liquidity is locked forever, and the dev takes half the fees.

04

Back in the paw

The day runs out first: buying and selling close, the fees join the pot, and every buyer takes back what they put in.

The pad so far

Read from the program, not from us, and "not yet" means the pad has not opened.

Returned to buyers not yet
Landed not yet
Came back not yet

In the air now

Everything still flying, soonest to land first. The whole board, landed and returned, is on Board.

Coin In the safe To the bond Left

Nothing is in the air yet. The kangaroo above is holding the first one.